It’s the start of a New Year and technology will continue to be a hot arts education topic in 2014. Since launching my own ArtsEdTechNYC venture last spring, I’ve immersed myself in many conversations exploring ways in which technology – I admit, a super generalized term – is being utilized within the scope of arts education. In meaningful, effective ways including K-12, higher education, distance learning and special needs populations, I remain continuously inspired by so many people doing amazing work.
Here are a few things I’ve discovered where technology will continue to change the way we teach, educate and inform our arts education field this year and beyond.
The Wallace Foundation released two critical pieces of research late last year. As access to technology for learning, communication and art making grow among our youth, self-directed, connected, and digital learning opportunities are expanding as well.
These reports are a must-read:
- New Opportunities for Interest-Driven Arts Learning in a Digital Age by Dr. Kylie Peppler at Indiana University
- Something to Say: Success Principles for Afterschool Arts Programs from Urban Youth and Other Experts by Denise Montgomery, Peter Rogovin and Nero Persaud
ONLINE LEARNING & PROFESSIONAL DEVELOPMENT
The EdTech movement is the driving force behind development of so many new online learning platforms, apps, and software being created at lighting speed. Here are a few arts, creativity, and innovation sites that I think are great:
- Connected Classrooms is a new venture recently launched by Google. The concept centers on how “Educational Virtual Classrooms” use the video platform Google Hangout to connect with others all over the globe. Adobe Education Exchange, Microsoft’s Bing for Education – Class Think and Apple and Education among others, are also great sites.
- Susan Riley’s STEM to STEAM focused Education Closet provides a wonderful platform for art integration ideas and professional development, while also offering a unique annual virtual conference. The STEM to STEAM conversation will continue to be an extensive one. Read the rest of this entry »